thank you, love your stuff too. I would have loved to do game art.
tha face... hmm. Nothing in particular. I had a front and side view as a template in max. Then I took a square poly and in front view, kept extruding and moving to get nice UV's. Next I aligned the just made ploys to the side view. After that I pushed and pulled to get a nice form. I did a lot of research on Disney's 3d faces and 2d faces; how they form the nose, How they shape the head, etc... then I drew a bunch of heads, trying to emulate the style. Maybe all that pre work subliminally put the soft round Disney style face in my head and when I modeled- it appeared?
keyshot is really good for hard glossy things. cars, or in my case cell phones. Simple , fast and pretty good results. For character stuff ti becomes a little limiting. Surf for lots of other hdri environments. The defaults are just not enough. Otherwise, it has been good enough for me not to bust out mental ray!
Hope that helps.