This is the final assembled and painted Goddess Sword with a woman warrior to go along with it.
So the idea for this sword came to me when I was dabbling with putting a sword into Skyrim. Once I finished and saw the sword in the game (not this one) it was really small and you couldn't see it well. Well, i thought, bigger details and make a form that is easier to digest from far away (like you see in a third person perspective), and make the whole thing so big you can't miss it. and if you're making it that big, why not make the details something that people can associate a feeling to.
After jumping into the ring with s sketchbook, I came up with the Goddess Sword. It's as wide as the character and stands even taller. The figure, the goddess, takes up half the overall length, and her head is about half the size of the character's. It should be easily visible in a 3rd Pov game.
This sculpt was modeled in 3DS max. I knew I was going to airbrush parts, so I broke the cad into large segments by what i intended to color it. (skin parts, armor parts, red cloak, white legs) That's a real pain in max, but doable. I learned afterwards to model in holes for pegs, so this one i had to drill. It was all printed on a 3d plastic printer. The finish of the raw plastic out of the printer is rather rough and takes a lot of sanding. **hate** sanding.... primed with automotive primer. skin and hair airbrushed to get a nice smooth finish. everything else was hand painted using thinned acryic and then watered down darker acrylic as a wash to get depth. And that's about it. This is my 3rd figure made in this way and i am most happy with this one.
Here is the 3d render of the same posefav.me/d6bnlkk
Hope you like it!